The Eye of the Dragon
- Evade – an uncanny ability to escape traps without being caught. The difficulty will be based on the trap-setter’s skill.
- Looting – when grabbing treasure from a mixed hoard, the character has the ability to increase their chances of selecting the most high-valued items. For every 5 rolled, the chance of taking a higher valued object is increased by 10%. For example, Cedrick finds a pile of 1000 coins, 900 are silver while only 100 are gold. He grabs a sackful before fleeing. The GM rules that this is 100 coins. Under normal rules, 90 coins would be silver and 10 gold. However, Cedrick rolls his Looting skill gaining 15. This increases the highest value (gold) by 30%. In the end, Cedrick has 87 silver and 13 gold.