Constitution

Skills

  • Natural Healing – the character’s ability to heal damage after a suitable period of rest. The period is going to be dependent on the game scenario and the rate of healing the GM wants to apply.
  • Resist Disease – this is rolled against a disease’s potency to determine if the character suffers from the disease. Some diseases will still have effects despite a successful resist roll, they just won’t be as severe.
  • Resist Poison – rolled against a poison’s potency to determine if the character suffers from the disease. Some poisons will still have effects despite a successful resist roll, they just won’t be as severe.
  • Stamina – used when a character undergoes tests of endurance. The difficulty can either be a set figure or lasting a set period of time for every multiple of five rolled.
  • Taste – the character’s ability to pick of certain tastes in food and drink. The difficulty will vary depending on the strength of the taste.

Constitution

The Eye of the Dragon davew